Technically, a 64-bit game could still support PhysX on Nvidia's newest GPUs, but the heyday of PhysX, as a stand-alone ...
End of an error Nvidia has officially retired 32-bit PhysX support on its latest RTX 50 series GPUs, marking the end of an ...
It was originally announced with the claim that physics calculations would be performed on the GPU (formerly the Ageia PPU) instead of the CPU, which promised faster frame rates and better quality ...
Nvidia has recently confirmed that its RTX 50 series graphics cards will no longer support 32-bit PhysX, a technology historically used for rendering in-game physics effects.
With the retirement of 32-bit CUDA application support on RTX 50 series GPUs, PhysX is now end-of-life starting with Blackwell and newer Nvidia GPU architectures.
Some results have been hidden because they may be inaccessible to you
Show inaccessible results