Wonder Woman was set to use WB's Nemesis System, but now that it's cancelled that goes back on ice for at least a decade.
The Nemesis system, for those unfamiliar, is a clever in-game mechanic which tracks a player's actions to create enemies that ...
Shadow of Mordor’s Nemesis System was a transformative gimmick that gave the Assassin’s Creed-like game a unique edge.
Warner Bros will retain the rights to Shadow of Mordor's Nemesis system until 2036 The system was set to be used in Monolith ...
「 点击上方"GameLook",订阅微信 」华纳放弃3A战略:关停三家工作室,砍掉多款3A游戏在如今的游戏市场,各大游戏厂商都面临着诸多的挑战与变革,近日,外媒彭博社称华纳兄弟游戏公司将关闭旗下三家开发工作室,包括Monolith、Player ...
Warner Bros. is shutting down the team responsible for one of the most interesting narrative design mechanics in recent memory ...
Warner Bros. Games will retain the famous Nemesis System popularized in Shadow of Mordor despite Monolith Productions being ...
Wonder Woman was the third game by Monolith expected to use the Nemesis System. The feature – first introduced in ...
Earlier this week, WB Games announced that it had scrapped its solo Wonder Woman game and closed down its studio Monolith ...
Yesterday’s shock news that Warner Bros. had shut down three studios and canceled its Wonder Woman game sent shockwaves ...
As reported by journalist Stephen Totilo, Monolith's Nemesis system patent --which remains the property of Warner Bros.--was ...
Warner Bros. has shut down several studios, but it retains access to the Nemesis patent created by one of them.