If you are used to coding with almost any modern tool except the Arduino IDE, you are probably accustomed to having on-chip debugging. Sometimes having that visibility inside the code makes all ...
Now there’s plenty of 32-bit support in the Arduino IDE, so that takes care of the first big issue. Taking care of having a real debugger, though, is a bit trickier. I recently set out to use ...
you have to move beyond theory and start building. After all, nothing can beat hands-on experience. For your first project, start small using one of the built-in examples in the Arduino IDE.